![]() Maps: Vigil Island night time is set to be less dark items: adjusted weight of most vests so there is more room for picking up loot when carrying reserve vests in your backpack.single player: adjusted the Banzai Vest worn by AI soldiers to take damage much more reliably.This will make these guns more accessible for single-run playthroughs (does not affect online Invasion) Raised commonness of some of the super-rare guns. gameplay: flatlined all weapon XP requirements to max at 10,000xp.gameplay: added Player Survivability Boost to Easy (+50%) and Hard (+20%).You can set up a "Custom" campaign with similar values to Veteran if you wish to avoid it gameplay: Veteran Difficulty now enables true Field of View for extreme challenge.The bolt action cycles very fast and accuracy is exceptional weapons: Type 99 "Hi-Grade" Rifle added - an elite version fitted with a monopod, anti-air sights, a bolt-cover, bayonet, and a quality wood furnish.AI: made AI squadmate stay sitting in an additional seat in a multiseat stationary weapon.Before only heavy vehicles could destroy them on collision vehicles: deployable sandbags are now easier destroyable on vehicle collision.vehicles: added collision damage for Machinegun, Minigun and Grenade Launcher deployables.vehicles: fixed non-collideable vehicle respawn handling.vehicles: the ATV has the backseat passenger now turned by 180°.fix: removed unused animations in mortar weapons to clear warnings in the logs.maps: added a stair between junkyard and TV station in Rattlesnake Crescent, to have a more direct path option.maps: fixed a few collision and pathing issues of ruins buildings. ![]() weapons: Benelli M4 with suppressor stats increased.weapons: PAW-20 rate of fire increased by 27%.weapons: PKM XP requirement in campaign/invasion increased from 0 to 500XP.weapons: SPAS-12 - removed XP requirement in campaign/invasion which used to be 500XP.weapons: stock pistols XP requirement in campaign/invasion increased from 250 to 750XP.weapons: stock suppressed SMGs XP requirement in campaign/invasion lowered from 1500 to 1000XP.weapons: stock machine pistols accuracy and effective range slightly increased.equipment: EOD vest lethality vs bullets and movement speed equipped slightly decreased.equipment: Cover deploy XP requirement lowered from 500 to 250XP.equipment: spawn flare XP requirement lowered from 3000 to 1500XP.server: fixed character_kill event crash.man vs world: vehicles do not respawn to avoid spawn kills.dominance: some rare weapons added (had none so far).dominance: rework to get rid of the RNG by simulating a simple health system - experimental phase.dominance: script ported to AngelScript.minimodes: FoV is now enabled on default.minimodes: script ported to AngelScript.deathmatch: script ported to AngelScript.deathmatch: added map7 to the map rotator.maps: Airfield base in Vigil Island slightly reworked - new armory and radio jammer locations.maps: Power Junction rotated by 45° and Power plant base slightly reworked.maps: new base added in Rattlesnake Crescent.This game has been updated 25-08-2023, 14:08 to the latest version v1.97 (upd.). Running With Rifles v1.76 → v1.84 Edelweiss.Running With Rifles v1.90 → v1.92 Veteran Pack.Running With Rifles v1.95 → Build 10256126. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |